Scene graphs encode where objects are but never how acting on one changes another. We present CausalScene, the first framework to equip 3D scene graphs with typed, physically grounded causal edges — encoding physical affordances, force-consequence relations, temporal ordering, and co-occurrence dependencies — predicted from 3D geometry, PyBullet physics priors, and LLM commonsense distillation.
Unlike free-form prompting, a Causal Query Language constrains an LLM to traverse the resulting Causal 3D Scene Graph (C3SG) along explicit causal paths, so every answer to a counterfactual query — "Will object A fall if object B is removed?" — is inspectable and verifiable rather than an opaque guess.
On CausalBench (8,543 counterfactual QA pairs over 1,247 real ScanNet scenes), CausalScene reaches 71.4% accuracy, surpassing GPT-4V+Projection by +15.3 and ConceptGraphs by +19.7 points, with the largest gains on physical stability. The advantage is backbone-agnostic: it holds across LLM families and scales, indicating that the gains come from causal structure rather than any particular model. The same graph lifts RLBench manipulation success from 47.2% to 63.1%, and sim-to-real transfer holds without domain adaptation.